Rendering Techniques for Figure Drawing
At this point you have drawn a proportional figure that displays height,
width, and length. Areas of mass and weight appear in substructure.
Portraying the effects of light and shadow, and adding clothing to the figure
adds to the realism of the drawing.
Add light and shadow areas as you would for any of the other basic shapes.
Locate the light source and make highlights and cast shadows consistent with
it. Remember, the musculature under the skin layers interrupts light and
creates shadows of its own. This is particularly true with well-defined
musculature and dynamic posturing or figures in extreme actions.
Figure 3-53 shows shadows cast by well-defined musculature.
Figure 3-53.Shadow areas cast by well-defined musculature.
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